![]() Fuel will go down if the vehicles engine is on and the vehicle is unoccupied, for a more realistic feel. Fuel will not go down in vehicles unless the engine is turned on and if the engine is turned off you will be froze until you exit the vehicle (Hit Enter) or start the vehicles engine. Vehicle Engine System: Our vehicle engine system is very simple, like most others. But be aware, the police can raid houses.įaction System: Much like any other faction system, except factions can be created ingame with simple administrator commands. Only difference in mine is that you can store up to 2000 materials and 500 grams of drugs in your house. House System: House system is just like any other house script, you can buy,sell,rent. At the moment the car system enables administrators to park vehicles, change models/colors etc. This is a feature i wanted to create from day one as i think it's great.Īdvertisements: Unlike most roleplay scripts, to do an advertisement you must be in an advertisement business, there are several spread out throughout the city and are all player-owned.Ĭar System: I've decided not to add player-owned vehicles as of yet, it's easily done and will be added in the future if the playerbase is ok. It's the same in the script, you buy phones from businesses that are phone networks and all money from calls and text messages goes straight into that businesses till. The money from phone calls amd text messages goes to that network. Phone Networks: Much like real life, when you get a simcard and you top it up. This makes for better roleplay experience and all round effectiveness.īusiness System: Each business has a business type assigned to it, every type gets different commands, so again it will make for a better roleplay experience. No restarts needed for anything at all a part from main script changes. Improved comfort in VRĮliminated head-bobbing and undesirable camera movements from character animations and character rag-dolling.Dynamics: The script is completely dynamic, meaning we can set every single thing that you see ingame with a simple command. gun-face! De-coupled look and movement also allows you to view and explore the city comfortably while walking, riding and driving naturally. Weapon aim and character controls are de-coupled (i.e. GTA SAN ANDREAS MTA CR RP MANUALNo manual configuration or external FOV fixes are necessary with this mod. The rendered FOV of the in-game camera is automatically set to the value calculated using your Oculus profile for a natural looking view. ![]() Use your HTC Vive or Oculus Touch controllers to naturally aim, shoot, move, teleport and select your weapon! Automatic field-of-view (FOV) correction ![]() ![]() The in-game camera is modified to follow the movements of the head-mounted display (HMD), giving native 1:1 tracking for both rotational and positional head movements without the need for finicky mouse emulation sensitivity tuning. Support for native head tracking is added via OpenVR. GTA SAN ANDREAS MTA CR RP MODThis mod has been tested with the Oculus Rift and the HTC Vive by users on the Oculus sub-reddit and the HTC Vive sub-reddit. GTA SAN ANDREAS MTA CR RP OFFLINEGTA VR is a free third-party mod for Grand Theft Auto V offline which works with VorpX and the HTC Vive or Oculus Rift to give an enhanced Virtual Reality (VR) experience. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |